Influence is a space strategy sandbox MMO set in the asteroid belt of the Adalia system. Adalia is humanity’s new home after an ill-fated journey aboard the Arvad, a multi-generational ship that fled a dying Earth.
Compete with other players through multiple avenues: mining, building, trading, researching, and fighting. Colonize asteroids and exploit their resources, build infrastructure, discover technologies, engage in combat. Expand your influence across the belt, either solo or by collaborating with other players.
The first release of the game is titled "Exploitation" and the release is heavily focused on the foundation of the fledgling Adalian economy. Players will begin to expand their influence through the control of valuable resources and supply chains in order to produce goods and provide services. Players will need to maintain a careful balance of resources to build up infrastructure and continue to stay competitive within the Adalian asteroid belt. Focusing on specialization and maximizing efficiency in an ever-changing environment will be some of the keys to success.
In later phases of the game, “Discovery” and “Conflict”, players will advance technologies, invent new items and, eventually, engage in full-scale combat. Influence is for the player that loves the emergent gameplay and vibrant economy of Eve Online, the strategic focus of Stellaris, the sense of scale in the X-Series, and wants to own their experience and help shape their universe. It drives the player to answer the question: How will you expand your Influence?
We recommend that you start by reading the above to understand what Influence is. From there follow down the path from "Getting Started" to "Expanded Guides".
This site was built to help new players and community members learn the essentials of Influence.
Influence is a strategy MMO, which means that this game has depth and without understanding the basics you may find the overall experience complex and difficult to understand. This site is your guide to getting a better understanding on all of the core concepts of the game and environment.