Influence is a persistent, browser-based space strategy MMO set in the Adalian asteroid belt. Manage crews, mine resources, manufacture goods, plan cargo transport, and trade in a player-driven economy.
Players build industrial operations in a shared world of 250,000 orbiting asteroids. Resource composition, location, crew specialization, and available infrastructure shape decisions about what to produce, buy, and transport.
Production chains connect extraction, refining, biological production, manufacturing, and shipbuilding. Player-operated markets connect suppliers and customers, while realistic orbital flight planning makes travel timing, propellant, and cargo part of the strategy.
Influence is a sandbox with goals chosen by its players. Develop a settlement, specialize in a product, coordinate a transport service, or contribute to a larger organization. Activities take time, allowing players to plan work and return later to review the results.
| Item | Detail |
|---|---|
| Title | Influence |
| Developer | Unstoppable Games |
| Availability | Available to play now |
| Platform | Web browser; desktop recommended |
| Genre | Multiplayer space strategy, economic simulation, and logistics |
| Setting | The Adalian asteroid belt |
| Website | influenceth.io |
| Play | game.influenceth.io |
Combat, technology research, and skill-tree progression are future concepts, not currently playable features. Do not use historical roadmap copy as a current feature list or release-date commitment.
New players can choose Influence Account to sign in with Google or email, select a starter pack, and customize their crew after checkout. Eligible crews can follow the Your Foothold in Adalia starter campaign.
Use the beginner’s guide for the maintained onboarding sequence and reviewed pack details. Check the live store for current prices and payment options.
Illustrations of the setting and designs. These are concept art, not screenshots of current gameplay.












These images are retained from the earlier press kit and include interface designs and older captures. They have not been verified against the current client; use a fresh in-game capture when showing the present interface.

A view of Adalia Prime, the largest asteroid within the belt, which contains 1.8 million lots of land that players can build on.

A view of Adalia Prime, the largest asteroid within the belt, which contains 1.8 million lots of land that players can build on. Currently the resources maps are turned on and the blue heatmaps shows the location of carbon dioxide across the surface of the asteroid.

The shot here shows the ship in-flight and the “porkchop plot” to the right showcasing additional flight details.

A view of an asteroid, with the resource maps turned on. You can see the resource “pyroxene” is selected, which then corresponds to the heatmaps on the surface of the asteroid. This allows players to target that resource for core sampling and mining.

A view of the warehouse, while navigating through inventories.

A view of one of the resources being inspected, while also inspecting a production process.

This screen showcases a refinery process in progress of being started. Requried items are shown on the top and the items in green will be what is crafted and delivered to your selected warehouse after the process is finished.

Showcased here, is the inspection of your heavy transport before launch. It shows the crewmates onboard and the stats on cargo and propellant.

A view of the flight planner, where players will choose their starting location and desired destination. Using the porkchop plot on the right players will be able to figure out what the best launch time for them is. Picking a launch time requires players to make a strategic choice around: propellant usage, propellant onboard, flight time, flight start time, and cargo mass.
(additional logos can be found in the linked media kit)


Full Media Kit with additional images can be found here: