The Adalian asteroid belt consists of 250,000 realistically generated asteroids as well as five uninhabitable planets. Each asteroid orbits independently in real-time, can be owned by players, and provides the ability to extract raw materials, refine raw materials, produce finished goods, manage marketplaces, and lease space to others across a varying number of surface lots.
Each asteroid has uniquely generated orbital elements defining its orbit, rotation, a specific spectral-type defining its resource distribution, and a unique size which defines its total available surface “lots” for constructing buildings. Asteroid names can be changed by their current owner.
Asteroids orbit, and the game progresses, at an accelerated pace 24 times real time. Therefore one in-game day passes for every real hour. Given Influence’s focus on futuristic realism, this allows for in-game travel, production, and building construction to occur over realistic time frames while balancing playability.
Adalia Prime is the largest asteroid in the Adalia system. It is the first asteroid that was settled by the crew of the Arvad, and is the starting point for all players. Players are able to acquire a limited number of buildable lots on Adalia Prime for free and can make use of many public structures to ease their start in Influence.