Crew events are short, branching storylines with meaningful decisions that impact the player’s Crewmates. These events are integrated into the SWAY activity incentives and allow for the continued distribution of SWAY in a targeted manner. Crew events may result in the assignment of new traits to Crewmates, or provide the option to switch between mutually exclusive traits. Events are pseudo-random and can be triggered based on the presence of certain classes present in the crew, as well as on the completion of particular actions (e.g., an event that is triggered by landing at an unexplored asteroid).